﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using Model;

namespace Hotfix
{
  public interface IUiFactory
  {
    UI Create(Scene scene, EUitype uitype, GameObject parentObject);
    void Remove(EUitype uitype);
  }
}
